Overdew

College

Overdew

Technologies Used

Unity

C#

Substance 3D Painter

3DS Max

Photoshop

Overview

In a team of 5 in College, this game was made within a 12 week development cycle in 2018. Features I have implemented include, but are not limited to: • Designed the thief enemy • Designed levels 2 and 5 • Created on screen indicator that displayed the package’s location + distance away from you when it is not in your possession This game was Presented at the 2019 Juno’s Music and Video Game Collision.

Overdew - Level 2

This is Level 2, where the thief character is introduced. In this game, the objective is to deliver the book to the library without it getting destroyed. Using your umbrella, you must dodge hazards and traverse jump puzzles to achieve this goal in each level.